Jackstree, Founded in 2011, is a animation studio specialized in 3D CGI production in Korea.


Jackstree, Founded in 2011, is a animation studio specialized in 3D CGI production in Korea.
We have been planning and producing numerous game cinematics, commercials, promotional videos with korean major game companies such as Fazecat, Net Marble, NHN.Ent, Kakao games, Vespa, etc. as we’ve accumulated our own style and creativity.
In February 2019, Jackstree established a motion capture joint venture called ‘Animost’ in Hanoi, Vietnam.
By taking advantage of realtime game engine and motion capture technology as our new production tool, we have secured leading competence and competitiveness in animation production.
In the future, Jackstree will always challenge for new possibilities with
the philosophy and belief that good animation can change one’s life positively

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Our services


Animation Production

Real-time animation production pipeline. Animost Studio offers full animation production services at 2X ~ 4X speed comparing to traditional workflow.

  • Main production
  • Layout/Blocking
  • Lighting/rendering
  • Key animation & mocap
  • Hand/secondary animation
  • Facial expression, lip-sync

3D Assets Creation

Animost Studio can assist you at every stage of 3D asset creation, from single asset work to full level and world creation, film or game-optimized assets.

  • 2D concept
  • 3D realistic and stylized characters
  • 3D environment design
  • 3D concept development
  • 3D modeling
  • 3D rigging and skinning

Motion Capture & Previz

60+ Optitrack cameras plus Faceware HMCs. One of largest motion capture facilities in South-East Asia ready for your mocap-related needs.

  • Body motion capture
  • Facial motion capture
  • Mocap cleanup & edit
  • Film/game animation
  • Secondary animation
  • Real-time previsualization
  • Main production
  • Layout/Blocking
  • Lighting/rendering
  • Key animation & mocap
  • Hand/secondary animation
  • Facial expression, lip-sync
  • 2D concept
  • 3D realistic and stylized characters
  • 3D environment design
  • 3D concept development
  • 3D modeling
  • 3D rigging and skinning
  • Body motion capture
  • Facial motion capture
  • Mocap cleanup & edit
  • Film/game animation
  • Secondary animation
  • Real-time previsualization

Recent Works